Waterskin dnd 5e. Grung. Grungs are aggressive froglike humanoids found in rain forests and tropical jungles. They are fiercely territorial and see themselves as superior to most other creatures. Grung society is a caste system. Each caste lays eggs in a separate hatching pool, and juvenile grungs join their caste upon emergence from the hatchery.

Spell Description. This spell grants the ability to move across any liquid surface-such as water, acid, mud, snow, quicksand, or lava-as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.

Waterskin dnd 5e. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: They are a SECOND level Spellcaster; a First Level Spellcaster would only get 2 Spell Slots. The other Hint at this is that their HP is ( (2d8)+ (0*2)) which is ...

That's up to the DM. As usual, there's no single clear answer to anything that isn't explicitly stated in the rules. A DM could certainly decide that waves represent an uncertain surface that the PCs will have to make rolls to move across; but they could easily rule the other way, since it's magic that says you can move across water 'as if it were solid ground', and solid ground is not ...

Includes: • a backpack • a blanket • 10 candles • a . Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others.As you say, there is no inherent mechanic (that I know of) for being swept away by a strong current. However you can take inspiration from the Whirlpool effect of Control Water which says: "Any creature or object in the water and within 25 feet of the vortex is pulled 10 feet toward it. A creature can swim away from the vortex by making a Strength check against your spell save DC".

Barrel. Type: Adventuring Gear Cost: 2 gp Weight: 70 lbs. A barrel can hold 40 gallons of liquid, or 4 cubic feet of solid material. Tags: Container. Basic Rules. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Barrel - A barrel can hold 40 gallons of liquid, or 4 cubic feet of solid mater...Updated on March 19, 2023, by Kristy Ambrose: Dungeons & Dragons is constantly growing and expanding, giving players new options to explore when building characters. Unique nautical themes for adventures include sagas about pirates and mermaids, with some of the most iconic D&D adventures of yore taking place on ships, water, or in …Cook's Utensils. Type: Tool Cost: 1 gp Weight: 8 lbs. These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. Tags: Utility ...A Complete List of Undead Creatures in DnD 5e. Just to give you a taste of the sheer variety of undead, here's our very nearly comprehensive list of undead creatures you can fight, run away from, and get messily eaten by in D&D 5e. Acererak. Adult Blue Dracolich. Adult Red Dracolich.The Case for Alternate Skin Shades. There is no text supporting the creation of tieflings with skin colors outside of humanoid shades, reds, and purples. Since the infernal display a wide range of inhuman skin shades, it can be assumed the tieflings do come in shades other than those supported explicitly by the text.Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Dart - Proficiency with a dart allows you to add your proficiency bonus to the ... Skip to Content. 🎲 Don't miss out on Planescape ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the ...Type: Adventuring Gear Cost: 5 sp Weight: 3 lbs. A thick, quilted, blanket made to keep you warm in cold weather. Tags: Utility. Basic Rules. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Blanket - A thick, quilted, blanket made to keep you warm in cold weather.Solid masses take much longer to burn. You're a weakling wizard. At the start of combat you drop your backpack to the ground to reduce your encumbrance. Thankfully, all of your combat kit you keep in pouches and pockets. Mostly what it comes down to is flavour, and how readily accessible you want your goods to be.

Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. Racial Traits. Cat's Claws, Cat's Talents, Darkvision, Feline Agility. View Tabaxi Details.Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Tent, Two-Person - A simple and portable canvas shelter, a tent sleeps two. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2023 Wizards.From Player's Handbook, page 227. 4th-level transmutation Casting Time: 1 action Range: 300 feet Components: V, S, M (a drop of water and a pinch of dust) Duration: Concentration, up to 10 minutes Until the spell ends, you control any freestanding water inside an area you choose that is a cube up to 100 feet on a side. You can choose from any of the following effects when you cast this spell ...

It's D&D. All rules are optional. Under "Chapter 5: Equipment" in the Player's Basic Rules and Player's Handbook: A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot.

Honestly Jugs are better than Waterskins anyway IMO. Water is 8 pounds per gallon, or 1 pound per pint. A waterskin holds 4 pints of water, therefore, when full, it has 4 pounds of water in it. 5 - 4 = 1, therefore, a waterskin weighs 1 pound when empty. Since a Jug weighs 4 pounds when empty, it weighs 12 pounds when full of water. 4 + 8 = 12.

Here are a few ways to use Barkskin in DnD 5e: Use it on your Druid before using beast form. Many beasts have an AC below 16, especially at earlier levels. Using Barkskin before transforming makes your character much tankier — even if the spell only lasts as long as your concentration does. Use it on your Druid, period.Aquatic elves (also called sea elves and Alu'Tel'Quessir in their own tongue) were water-breathing cousins to land-dwelling elves. Although they were of the same subrace, aquatic elves from the Great Sea had a different appearance to those from the Sea of Fallen Stars. The former had deep green skin, mottled and striped with brown. The latter had blue skin …Vial. Type: Adventuring Gear Cost: 1 gp Weight: --. A vial can hold 4 ounces of liquid. Tags: Container. Basic Rules. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Vial - A vial can hold 4 ounces of liquid.Stoneskin essentially doubles your HP against creatures that deal non-magical piercing/bludgeoning/slashing damage. DaCrash96 Evoker • 6 yr. ago. Like I said it is good. But this also takes up a spell casters concentration as well. I personally don't see the point of using this spell as a go to defensive option.

Hunting is the practice of seeking, pursuing, and capturing or killing wild animals. Hunting wildlife or feral animals is most commonly done for the gathering of raw materials and meat in order to sustain oneself or for trade. You must spend a certain amount of time in the process of tracking your prey.Diving In: DM's Guide to Running Aquatic and Seafaring Campaigns in Dungeons and Dragons. With "Ghosts of Saltmarsh" hot off the presses, a ton of new aquatic adventures are just about to splash down. But some veteran players will balk at the idea of a campaign that takes place mostly or partially underwater.Barkskin 5e. 2nd-level transmutation. Casting Time: 1 action. Range: Touch. Components: V, S, M (a handful of oak bark) Classes: Druid and Ranger. Duration: Concentration, up to 1 hour. You touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC can't be less than 16 ...Tinderbox. Type: Adventuring Gear Cost: 5 sp Weight: 1 lb. This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch -- or anything else with abundant, exposed fuel -- takes an action. Lighting any other fire takes 1 minute. Tags: Utility.Potion, very rare. This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls.Decanter of Endless Water. [ Carafe intarissable ] Wondrous item, uncommon. This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice pours out of the flask.Wondrous item, uncommon. This leather waterskin has a magical beverage inside that allows you to briefly alter your voice. When found, the waterskin has 1d6 + 4 servings. You can drink 1 of the servings while holding the waterskin using an action. When you do, choose a voice from a creature you've heard or one from your imagination.The elven understanding of adulthood goes beyond physical growth, however, to encompass worldly experience. An aquatic elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old. Size. Aquatic elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.Waterskin. PHB p153. Adventuring gear. 2 sp, 5 lb. (full) A waterskin can hold up to 4 pints of liquid. Source: PHB, page 153. Available in the SRD and the Basic Rules.Decanter of Endless Water. This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next ...D&D 5th Edition Compendium. Type to search for a spell, item, class — anything! Searches must be at least 2 characters. * « search Items list. Home dnd5e; Items; Handaxe Source: 5th Edition SRD; ↓ Attributes. Handaxe Edit Page Content. Show Attribute List. Attributes Damage. 1d6. Damage Type. Slashing. Item Rarity ...Commune. 5 Divination Yes. Casting Time: 1 minute. Range: Self. Target: Self. Components: V S M (Incense and a vial of holy or unholy water) Duration: 1 minute. Classes: Cleric. You contact your deity or a divine proxy and ask up to three questions that can be answered with a yes or no.Mess Kit. This tin box contains a cup and simple cutlery. The box clamps together, and one side can be used as a cooking pan and the other as a plate or shallow bowl. Show Attribute List.Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Eagle - Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2023 Wizards.Vial. Type: Adventuring Gear Cost: 1 gp Weight: --. A vial can hold 4 ounces of liquid. Tags: Container. Basic Rules. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Vial - A vial can hold 4 ounces of liquid.Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Crowbar - Using a crowbar grants advantage to Strength checks where the crowbar...Last Updated on January 22, 2023. The weapon of choice for assassins, drow slavers, and all those who are as unscrupulous as they are effective, poison is one of the coolest and most underappreciated parts of Dungeons & Dragons 5e.. From mind-addling powders and ingestible paralytics, to blades smeared with carrion crawler venom, there's a dizzying array of poisons to be found in the Dungeon ...D&D 5E Outlander Staff: Outlander staff is an extra item for you. This staff helps you when any of the backgrounds in dnd 5e doesn’t provide a single weapon and also a non weapon staff has use such as arcane focus , you can either use it like a different matter. It actually means, your character has a perfect staff which can happen to be ...Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Stone of Good Luck (Luckstone) - While this polished agate is on your person, you gain a +1 b... While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and ...

It also had the Alchemy Jug (Encyclopedia Magica, originally DMG) - the glory of 5e is that it's an opportunity to recycle all the old stuff. 12000 gp, seven pourings a day, same deal with volume based on what the liquid is (4 gallons of beer/ale, for the record, just as in 5e). The Cup of Wine (Encyclopedia Magica, originally Dragon 73) turned ...Spell Description. Until the spell ends, you control any freestanding water inside an area you choose that is a cube up to 100 feet on a side. You can choose from any of the following effects when you cast this spell. As an action on your turn, you can repeat the same effect or choose a different one. Flood.Arrows. Type: Ammunition Cost: 1 gp Weight: 1 lb. Arrows are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon ...Leveling Up. As your character goes on adventures and overcomes challenges, he or she gains experience, represented by experience points. A character who reaches a specified experience point total advances in capability. This advancement is called gaining a level. When your character gains a level, his or her class often grants additional ...A Waterskin is 4 pints of water, so half a gallon. So a players needs 2 waterskins a day apparently. I dunno if this was intentional Health authorities commonly recommend eight 8-ounce glasses, which equals about 2 liters, or half a gallon. This is called the 8×8 rule and is very easy to remember. Which BTW, is what I would normally drink a day.From Mythic Odysseys of Theros, page 27; Xanathar's Guide to Everything, page 170; Elemental Evil Player's Companion, page 23; and Volo's Guide to Monsters, page 116. 3rd-level evocation Casting Time: 1 action Range: 60 feet Components: V, S, M (a drop of water) Duration: Concentration, up to 10 minutes You create a wall of water on the ground at a point you can see within range. You can make ...Opaque bands of black and white, or pure black and white. Quartz. Transparent white, smoky gray, or yellow. Sardonyx. Opaque bands of red and white. Star rose quartz. Translucent rosy stone with white star-shaped center. Zircon. Transparent pale blue-green.Bedroll. Type: Adventuring Gear Cost: 1 gp Weight: 7 lbs. You never know where you’re going to sleep, and a bedroll helps you get better sleep in a hayloft or on the cold ground. A bedroll consists of bedding and a blanket thin enough to be rolled up and tied. In an emergency, it can double as a stretcher. Tags: Utility. Basic Rules.

Hadrosaurus - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki. Reference. Classes Races Backgrounds Spells Items Conditions Monsters Feats.Tiefling colors and skin in dnd 5e. According to Wikipedia, Tiefling skin colors can range from standard human colors right up to reds. They have brick red to a ruddy. Tiefling hair starts behind their ears and can vary from dark blue to purple, red, and other typical human colors. Official backing can show how many different colors a tiefling ...8. The 4th level spell Watery Sphere creates an area of water as the name suggests: You conjure up a sphere of water with a 5-foot radius at a point you can see within range. To my understanding, a 5ft radius centered on point takes up 4 squares on a grid. The cantrip Shape Water allows you to manipulate an area of water:PDF. $2.49. $2.49. Average Rating (1 rating) "Aquatic Races" is a collection of 4 races designed for the water--perfect for your nautical campaigns (here's looking at you, Ghosts of Saltmarsh!). Includes: The Aboling, a mortal descendent of aboleths. The Bullywug, a frog-like master of the swamp. The Deepfolk, an angler-fish predator that hunts ...{The Griffon's Saddlebag} Waterskin of Voices | Wondrous item. I design new items and other content for your D&D campaign every day, complete with mechanics, illustration, and flavor. ... Dnd 5e Homebrew. Griffons. Arm Armor. Weapon Concept Art {The Griffon's Saddlebag} Trident of the Hydra | Weapon (trident)32. The spell control water says: Until the spell ends, you control any freestanding water inside an area you choose that is a cube up to 100 feet on a side. I understand what "standing water" is: any body of stagnant water, including puddles, ponds, rainwater, drain water, reservoirs etc — Collins English Dictionary.A Waterskin is 4 pints of water, so half a gallon. So a players needs 2 waterskins a day apparently. I dunno if this was intentional Health authorities commonly recommend eight 8-ounce glasses, which equals about 2 liters, or half a gallon. This is called the 8×8 rule and is very easy to remember. Which BTW, is what I would normally drink a day. Tinderbox. Type: Adventuring Gear Cost: 5 sp Weight: 1 lb. This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch -- or anything else with abundant, exposed fuel -- takes an action. Lighting any other fire takes 1 minute. Tags: Utility.Introduction. Poisoners are a classic character trope within the fantasy genre at large: Cunning assassins who only need to drop a small vial into their enemies food to do them in, as well as those who coat their blades with malicious substances to get an edge on their foes. As DnD attempts to represent all fantasy tropes with as much fidelity ...Damaging the waterskin. If it leaks, then that's a problem. Kidnapping the water cleric. Nice water cleric, it would be a shame if something happened to him.Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Eagle - Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2023 Wizards.As you say, there is no inherent mechanic (that I know of) for being swept away by a strong current. However you can take inspiration from the Whirlpool effect of Control Water which says: "Any creature or object in the water and within 25 feet of the vortex is pulled 10 feet toward it. A creature can swim away from the vortex by making a Strength check against your spell save DC".Dungeoneer's Pack (12 gp): Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. Entertainer's Pack (40 gp): Includes a backpack, a bedroll, 2 costumes, 5 candles, 5 days of rations, a waterskin, and a disguise kit.From Player's Handbook, page 227. 4th-level transmutation Casting Time: 1 action Range: 300 feet Components: V, S, M (a drop of water and a pinch of dust) Duration: Concentration, up to 10 minutes Until the spell ends, you control any freestanding water inside an area you choose that is a cube up to 100 feet on a side. You can choose from any of the following effects when you cast this spell ...Candle. Type: Adventuring Gear Cost: 1 cp Weight: --. For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. Tags: Utility. Exploration. Consumable. Basic Rules. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Candle - For 1 hour, a candle sheds bright light in a 5-foot radius ...The Case for Alternate Skin Shades. There is no text supporting the creation of tieflings with skin colors outside of humanoid shades, reds, and purples. Since the infernal display a wide range of inhuman skin shades, it can be assumed the tieflings do come in shades other than those supported explicitly by the text.What's up with backpack capacity? So I'll be joining a new D&D game soon, and I was building my own character sheet for fun. We're gonna be using a fair amount of homebrew, so DnDBeyond isn't the best fit for our game, but I was going to miss all the math being done for me. I decided to pop up Google sheets as start crafting a character sheet ... Waterskin. PHB p153. Adventuring gear. 2 sp, 5 lb. (full). A waterskin can hold up to 4 pints of liquid. Source: PHB, page 153. Available in the SRD and the ...From Player's Handbook, page 287. 3rd-level transmutation (ritual) Casting Time: 1 action Range: 30 feet Components: V, S, M (a piece of cork) Duration: 1 hour This spell grants the ability to move across any liquid surface — such as water, acid, mud, snow, quicksand, or lava — as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ...

The amount of water a single waterskin can hold doesn't even make up for a single day of journey. 2 pints = 1 quart and 4 quarts = 1 gallon, so a water skin that carries 4 pints holds half a gallon. You'd need to waterskins per day, or you'd need to find a water source. I assume that's what most people would do.

Solid masses take much longer to burn. You're a weakling wizard. At the start of combat you drop your backpack to the ground to reduce your encumbrance. Thankfully, all of your combat kit you keep in pouches and pockets. Mostly what it comes down to is flavour, and how readily accessible you want your goods to be.

Type: Adventuring Gear Cost: 2 gp Weight: 5 lbs. A backpack is a leather pack carried on the back, typically with straps to secure it. A backpack can hold 1 cubic foot/ 30 pounds of gear. You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack. Tags: Container. Basic Rules. Dungeons and Dragons (D&D) Fifth ... You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour. You change the water’s color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour. You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour.Description []. Her true form was that of a three-headed woman with a gorgeous body, milk white skin, scarlet nails, and eyes that burned like embers. She wore a deep red dress. Her avatar could take on almost any form, but she typically appeared as a beautiful woman with lustrous, dark hair.. Personality []. Hecate was an enigmatic goddess whose motivations …Background: Urchin. You grew up on the streets alone, orphaned, and poor, You had no one to watch over you or to provide for you, so you learned to provide for yourself. You fought fiercely over food and kept a constant watch out for other desperate souls who might steal from you. You slept on rooftops and in alleyways, exposed to the elements ...Spellbook. Type: Adventuring Gear Cost: 50 gp Weight: 3 lbs. Essential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells. Tags: Utility. Basic Rules. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Spellbook - Essential for wizards, a spellbook is a leather-bound ...I have pondered this exact question myself. Water Genasi are part water elemental, so it hardly makes sense for them to look like fish. They might have soft, damp skin like certain fish. Well they are meant to have genie heritage and in 5e the Marid (water genie does look like a fish). Give me back my 2e Marids!7. level 1. Spl4sh3r. · 3y Mage. Generally you want a water source each day anyway. It takes two full waterskins to get all water you need. Even if it only took one you need to refill it once per day. If it takes two you still only need to find a single water source and you drink a full skin directly then fill it again to last the rest of the day.The water stops pouring out at the start of your next turn. Choose from the following options: • "Stream" produces 1 gallon of water. • "Fountain" produces 5 gallons of water. • "Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide.

safari leaders crossword clueaccuweather perkasieucla waitlist 2023strun prime Waterskin dnd 5e best background for blightcaller [email protected] & Mobile Support 1-888-750-5253 Domestic Sales 1-800-221-5897 International Sales 1-800-241-2579 Packages 1-800-800-7498 Representatives 1-800-323-5350 Assistance 1-404-209-3578. Waterskin. A waterskin can hold up to 4 pints of liquid. Show Attribute List. Attributes.. pitt state football live stats The average boa constrictor is from 3-13 feet long, though length ranges of up to 18 feet have been recorded. If a snake is approximately 7 inches wide at the widest point, and is 13 feet long, then a 7 foot wide snake would be about 140 feet long. Granted, I do believe that a 7 foot wide snake, from tummy to back, would probably be considered ...Handaxe. Type: Simple Melee Weapon Cost: 5 gp Weight: 2 lbs. Proficiency with a handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it. Name. Cost. Damage. Weight. Properties. tv land schedule todayparamount plus roku screensaver Range: 30 feet. Components: V, S, M (a short reed or piece of straw) Duration: 24 hours. This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration. Spell Lists. Artificer, Druid, Ranger, Sorcerer, Wizard. loves funeral home burlington coloradoherkimer county imagemate New Customers Can Take an Extra 30% off. There are a wide variety of options. Aquatic elves (also called sea elves and Alu'Tel'Quessir in their own tongue) were water-breathing cousins to land-dwelling elves. Although they were of the same subrace, aquatic elves from the Great Sea had a different appearance to those from the Sea of Fallen Stars. The former had deep green skin, mottled and striped with brown. The latter had blue skin …Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Create Characters Outside the VTT Create unlimited characters in the Character Vault, starting with Marvel Multiverse RPG.Decanter of Endless Water. Aura moderate transmutation; CL 9th; Slot —; Price 9,000 gp; Weight 2 lbs. If the stopper is removed from this ordinary-looking flask and a command word spoken, an amount of fresh or salt water pours out. Separate command words determine the type of water as well as the volume and velocity.